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dark magician girl
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Posts : 18
Join date : 2012-08-10

PostSubject: war Information   Mon Aug 20, 2012 8:28 pm

Basics
All matches are 2-out-of-3 duels.
Side-Decking is allowed.
Players can challenge any member of the opposing team.

Format
CROSSFIRE
Minimum 5 players and 1 sub from both parties.
Players are eliminated after losing 1 match.
The first team to run out of available players (in the main roster) loses the war.
Subs can only be used 1 time.


DOUBLE CROSSFIRE
Minimum 5 players and 1 sub from both parties.
Players are eliminated after losing 2 matches.
The first team to run out of available players (in the main roster) loses the war.
Subs can be used an unlimited number of times.
If a player with 1 life remaining is subbed out, the replacement will only have 1 life to work with.


HEARTS
Minimum 5 players from both parties.
No Subs!
The number of hearts must be greater than or equal to the number of players.
When a player loses a match, their team loses a heart.
The first team to reach 0 hearts loses the war.


ONE ON ONE
Minimum 5 players and 1 sub from both parties.
Each team presents their rosters in a specific order.
Matchups are determined upon the order of each roster. Player A-1 vs Player B-1, Player A-2 vs Player B-2, etc.
Each player only plays 1 match.
After all matchups are complete, the team with the most wins is the victor.


ENDURANCE
Minimum 5 players from both parties.
No subs!
Each team presents their roster in a specific order.
The war begins with Player A-1 vs Player B-1.
When a player loses, the next player on the listed roster replaces him/her. For example, if Player B-1 loses, the next matchup would be Player A-1 vs Player B-2, and so on.
You cannot change your deck after a winning a match.

rules
Rosters cannot be changed unless both parties agree.
After each match, players must post the results (take screenshots just to be safe).
If a player has to leave during a match, the match may continue at a later date. Until then, neither player can participate in any other match until the said match is completed.
If new cards are released or if game rules are changed, the war continues using the same cardpool or rules that it started with.
If the official Konami Banlist is changed, the war continues with the same Banlist that is started with, where any necessary proxies should be determined.
Deadlines can be extended if both parties agree.
If a ruling dispute arises, look up the ruling and show your opponent what you find.
If a gameplay dispute arises, try to stay calm and explain the situation to your opponent.
If a player disconnects at any point in a duel, a game loss is issued, unless the said player has clear-cut evidence that he/she had an advantage in the duel (field/hand), in which case, a game win is awarded. In the case that there was no screenshot taken of the disconnecting player from either side, its as if the duel never happened and a re-do would be in order.
If a player disconnects during siding, a re-do would be in order. When this occurs, the losing player of the previous duel must immediately admit defeat, and both players will go straight into siding for the next duel.
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